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1.How to obtain Lightstones Recap
2.Total Combo Effects
3.Combat/Skill EXP Lightstones
4.PVE Artifacts
5.PVE Lightstone Combos
5.1.PVE Defensive Options
5.2.PVE Offensive Options
6.PVP Artifacts
6.1.Defensive Options
6.2.Offensive Options
7.PVP Lightstone Combos
7.1.PVP Defensive Options
7.2.PVP Offensive Options
8.Beginner to BiS Setup
How to obtain Lightstones Recap
Lightstone of Fire Drops from: | |
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Jade Starlight Forest Basilisk Lair Kratuka ancient ruins Stars end Forest Ronaros Aakman Temple Ash Forest Abandoned Monastery Thornwood Forest | Gahaz Bandits Lair Desert Naga temple Sulfur Mine Crescent temple Fadus Garrison Red Wolf Village Protty Cave Pila Ku Jail |
Lightstone of Wind drops from: | |
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Crypt of Resting Thoughts Winter Tree Fossil Mirumok Ruins Centaur herd Kuit Islands | Pollys Forest Bashim Base Tshira Ruins Sycraia Ruins (Upper) |
Lightstone of Earth Drops from: | |
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Olun Valley Gyfin Rhasia Temple Navarn Steppe Tunkuta Waragon Nest Padix Island Hystria Ruins | Sycraia Ruins (Lower) Cadry Ruins Mrowek’s Labyrinth Manshaum Forest Titium Valley Shultz Guards Sherekhan Necropolis |
Iridescent Lightstone drops from: | |
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Jade Starlight Forest Winter Tree Fossil Mrawek’s Labyrinth Erethea’s Oblivion Erebok | World Bosses Field Bosses Guild Raids Dark Rifts Weekly Boss Scrolls Awakening Boss Scrolls |
Total Combo Effects
All of the “Total Combo Effects” listed in this guide are calculated by adding together the Set effect and the individual effects on each of the lightstones. This allows you to see what the actual total effects are and makes it easier to compare the total stats.
- For example: in the [Dedication] combat EXP combo listed below, the set effect of wearing Wind: Alert (Combat) x4 is 300% Combat EXP, however, each of the lightstones themselves give +25% EXP each, bringing the total to 400%.
Click here for our guide about Artifacts and Lightstones and full combo effect list
Combat/Skill EXP Lightstones
The combat EXP combo is particularly useful for powerleveling alt characters.
Combat EXP Combo | |
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[Dedication] Wind: Alert (Combat) Wind: Alert (Combat) Wind: Alert (Combat) Wind: Alert (Combat) | Total Combo Effects: Combat EXP +400% |
Skill EXP Combo | |
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[Way of the Fighter] Wind: Alert (Skill) Wind: Alert (Skill)Wind: Alert (Skill) Wind: Alert (Skill) | Total Combo Effects: Skill EXP +75% |
PVE Artifacts
Kabua’s Artifact is the best in-slot artifact available, with superior item effects compared to other available PVE artifacts.
Unlike other artifacts, Kabua’s Artifact can be registered and purchased on the Central Market, but cannot be equipped by season characters.
Kabua’s Artifact | |
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How to obtain | Item Equip Effect |
Can be obtained as a rare drop from | Extra Monster AP +7 Max HP +100 Max Stamina +75 |
As well as the Artifact dropping directly from the monsters in Dark Seeker’s Retreat, you can also craft the Artifact using Kabua’s Fragment x100
Kabua’s Fragments also drop from Dark Seeker’s Retreat, with a higher chance of dropping than the Artifact directly. You can also buy and sell them on the central market.
Kabua’s Fragment | |
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How to obtain | How to Use |
Can be obtained by defeating monsters in the Dark Seeker’s Retreat monster zone | Craft Kabua’s Artifact using (L) Manufacture
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Other options for PVE:
- Lesha’s Relic – Monster Damage Reduction +9
- Marsh’s Artifact – Monster Damage +6
Artifact Name | How to obtain | |
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Marsh’s Artifact – Extra AP Against Monsters
Lesha’s Artifact – Monster Damage Reduction
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PVE Lightstone Combos
PVE Defensive Options
All three of these Lightstone combos are great for both newer players who are lacking the DP to grind Elvia spots and veteran players who would like more survivability for end-game spots.
Defensive Combo 1 | |
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[Boulder] Earth: Fitted Earth: Fitted Earth: Mountain Iridescent Lightstone | Total Combo Effects: Monster DR +20 All Resistance Against Monsters +50% All Resist +1% |
Defensive Combo 2 | |
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[Reinforcing the Vangaurd] Wind: Heart Wind: Heart Earth: Veil Earth: Veil | Total Combo Effects: Max HP+200 Monster DR +15 Damage Taken from Monsters -4% |
Defensive Combo 3 | |
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[Impregnable Fortress] Earth: Veil Earth: Veil Earth: Veil Iridescent Lightstone | Total Combo Effects: Monster DR +20 Damage Taken From Monsters -6% |
PVE Offensive Options
Both of the top 3 lightstone combos are offensive lightstone combos that are effective at any grind spot and are a more general PVE combo.
Vicious Shadow is a very good starter set for both mid-tier grind spots such as Centaurs, all the way up to end-game spots like Elvia Orcs, Sycraia, Dehkia Lantern spots, and Darkseeker’s Retreat/Yzrahid Highlands.
If you have high DP you can swap from Vicious Shadow to All-Out-Attack. This combo reduces your DP and Evasion, but provides more AP and higher Critical Hit Damage. It is the best-in-slot set for many spots as long as you can take the DP loss.
For some spots such as Elvia Hexe, Oluns, Elvia Quint Hill, etc. The Deathblow combo is sometimes considered best in slot. However, for certain classes, you can reach 100% Critical Hit Rate more easily and don’t need the Critical Hit Rate from Deathblow. For these classes, you are better off sticking with Vicious Shadow or All-Out-Attack. If you are unsure which to pick, ask for advice in your Class Discord Server.
In addition to these combos, you may also want to invest in the Species damage lightstone combos for certain spots. (Eg. [The Wild: Demihuman] combo is great at Elvia Orc Camp!)
Species damage is good to use if you are over the Monster AP Cap at a certain grind spot.
Offensive Combo 1 | |
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[Deathblow] Fire: Predation Fire: Predation Fire: Blade Fire: Blade | Total Combo Effects: Monster AP +16 Critical Hit Chance +14% |
Offensive Combo 2 | |
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[All-Out-Attack] Fire: Strike Fire: Strike Fire: Rage Fire: Rage | Total Combo Effects: All Damage Reduction -15 All Evasion -25 All AP +24 Critical Hit Damage +5% |
Offensive Combo 3 | |
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[Vicious Shadows] Fire: Predation Fire: Predation Fire: Shadows Fire: Strike | Total Combo Effects: Monster AP +13 Back Attack Damage +6% Critical Damage +3% |
Species Damage (Demihuman) | |
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[The Wild: Demihumans] Fire: Roar Fire: Roar Fire: Roar Iridescent Lightstone | Total Combo Effects: Additional Demihuman Damage +30 |
Species Damage (Human) | |
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[The Wild: Humans] Fire: Blight Fire: Blight Fire: Blight Iridescent Lightstone | Total Combo Effects: Additional Human Damage +24 |
Species Damage (Kamasylvian) | |
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[The Wild: Kamaslyvia] Fire: Fallen Fire: Fallen Fire: Fallen Iridescent Lightstone | Total Combo Effects: Additional Kamasylvian Damage +30 |
PVP Artifacts
Defensive Options
Artifact Name | How to obtain | |
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Lesha’s Artifact – All Damage Reduction
Lesha’s Artifact – All Evasion
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Kehelle’s Artifact – Max HP
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Offensive Options
For offensive combos, you need to check your class damage type. Damage type is always the same whether you are succession or awakening.
Melee Damage Classes:
- Warrior, Guardian, Lahn, Berserker, Shai, Striker, Musa, Maehewa, Mystic, Valkyrie, Kunoichi, Ninja, Nova, Corsair, Drakania, Scholar
Ranged Damage Classes:
- Ranger, Archer
Magic Damage Classes:
- Hashashin, Sorceress, Tamer, Dark Knight, Wizard, Witch, Sage, Woosa, Maegu
Artifact Name | How to obtain | |
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Marsh’s Artifact – Melee AP
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Marsh’s Artifact – Ranged AP
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Marsh’s Artifact – Magic AP
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Marsh’s Artifact – Melee Accuracy
Marsh’s Artifact – Ranged Accuracy
Marsh’s Artifact – Magic Accuracy
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PVP Lightstone Combos
PVP Defensive Options
Defensive Combo 1 | |
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[Untouchable] Earth: Iron Wall Earth: Waves Wind: Heart Earth: Disrupt | Total Combo Effects: All DP +18 All Evasion +33 Max HP +200 Special Attack Evasion +3% |
Defensive Combo 2 | |
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[Olun’s Descendant] Earth: Iron Wall Earth: Waves Wind: Heart Earth: Mountain | Total Combo Effects: All DP +18 All Evasion +33 Max HP +200 All Resistances +4% |
Defensive Combo 3 | |
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[Steel Heart] Wind: Heart Wind: Heart Wind: Heart Wind: Heart | Total Combo Effects: Max HP +450 |
PVP Offensive Options
Offensive Combo 1 | |
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[Target Openings] Fire: Rage Fire: Marked Wind: Lungs Fire: Strike | Total Combo Effects: All AP +10 All Accuracy +16 Maximum Stamina +100 Critical Damage +6% |
Offensive Combo 2 | |
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[Dominate] Fire: Rage Fire: Marked Wind: Lungs Fire: Earthquake | Total Combo Effects: All AP +10 All Accuracy +16 Maximum Stamina +100 Ignore All Resistances +4% |
Beginner to BiS Setup
- With this setup, you will use any 3 artifacts to start with and swap between 2 of them for different combo effects depending on what you need
- Always keep Artifact #1 equipped, then swap between Artifact #2 or Artifact #3
- The 6 lightstones for the beginner setup are pretty easy and cheap to get, just preorder them on the central market and wait!
- There are two expensive/rare lightstones = Earth: Disrupt and Fire: Strike, these will take a while to preorder or grind for.
- When you get these 2 extra lightstones, redo your setup. You can extract the lightstones for 10 million silver each.
- Now you will have 4 artifacts total and can swap between the 2 sets.
- The bottom setups are considered the BEST IN SLOT! Everyone should have them to start with, and afterward, you can collect others for specific scenarios.
Artifact #1 | Artifact #2 (Offensive) Eg. Monster AP | Artifact #3 (Defensive) Eg. Monster DP |
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This artifact is ALWAYS equipped. |
Total effects when you equip this artifact with #1:
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Total effects when you equip this artifact with #1:
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Best in Slot Setup #1 (Offensive) | Best in Slot Setup #2 (Defensive) |
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Total Combo Effects:
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Total Combo Effects:
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